In this chapter we cover the FCam (short for Frankencamera) architecture and API for computational cameras.We begin with the motivation, which is flexible programming of cameras, especially of camera phones and tablets. We cover the API and several example programs that run on the NVIDIA Tegra 3 prototype tablet and the Nokia N900 and N9 Linux-based phones. We discuss the implementation and porting of FCam to different platforms. We also describe how FCam has been used at many universities to teach computational photography. © 2014 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Pulli, K., & Troccoli, A. (2014). Mobile computational photography with fcam. Studies in Computational Intelligence, 532, 257–281. https://doi.org/10.1007/978-3-642-44907-9_11
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