An ontology-based model for treatment guidelines of internet and games addiction

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Abstract

Internet and games addiction will become a difficult problem for the parents, because the internet and games easier to access and has more contents. Thus, the number of internet and games addiction will be increasing in the future. This study recommends ontology expansion for treatment guidelines of internet and games addiction that will use as the component of recommendation system in web technology. This study’s methodology can be condensed into three states; data collection ontology development, and evaluation. This ontology included seven main classes, there are profile, characteristics, risk factors, devices, treatment, and GAST. The evaluation result that conducted by domain experts included a highly-superior concentration of 88.34%, which confirms that this ontology may be employed for developing a recommendation system.

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Lertkrai, J., Lertkrai, P., & Kaewboonma, N. (2019). An ontology-based model for treatment guidelines of internet and games addiction. International Journal of Recent Technology and Engineering, 8(2 Special Issue 2), 113–117. https://doi.org/10.35940/ijrte.B1021.0782S219

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