A human face is an important component of the model form. Is the main instrument of communication and expression of emotions and personality so three -dimensional model of the head must imitate exactly the actual anatomy and features which is one of themost difficult tasks facing graphic. The paper presents amodel of a human head reconstruction using structure from motion - the acquisition of threedimensional models of a series of 2D images. In detail describes the mathematical basis of the method and then refers them to build the model in a computer program. It has been shown that due to the very good quality three - dimensional model, the method of Structure from motion is a competition in modeling objects for standard graphic programs. © Springer International Publishing Switzerland 2013.
CITATION STYLE
Wójcicka, A., & Wróbe, Z. (2013). Structure from motion in three-dimensional modeling of human head. Advances in Intelligent Systems and Computing, 226, 509–518. https://doi.org/10.1007/978-3-319-00969-8_50
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