The 2-dimensional all-nearest-neighbors problem is solved directly in asymptotically optimal time O(n*log n) using a simple plane-sweep algorithm. We present the algorithm, its analysis, and a "foolproof" implementation which guarantees an exact result at the cost of using five-fold-precision rational arithmetic.
CITATION STYLE
Hinrichs, K., Nievergelt, J., & Schorn, P. (1988). A sweep algorithm for the all-nearest-neighbors problem. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 333 LNCS, pp. 43–54). Springer Verlag. https://doi.org/10.1007/3-540-50335-8_23
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