The growing popularity of using gamification in education, and especially in e-learning, propels interest in Learning Management Systems that incorporate gamification mechanisms. This paper describes the architecture of a Learning Management System that is gamified by design, focusing at its key components. It also discusses the requirements for an LMS due to introduction of game-based elements and the role of specific LMS components in implementing them.
CITATION STYLE
Swacha, J. (2014). An architecture of a gamified learning management system. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8699, pp. 195–203). Springer Verlag. https://doi.org/10.1007/978-3-319-13296-9_22
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