This paper describes the Evolutionary Virtual Agent (EVA) prototype designed as an interactive entertainment system for a multimedia exhibition. This implementation uses a behavioral engine based on a dynamical subsumption architecture and a 3D animated interface that has been projected onto a physical model. © 2008 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Heudin, J. C. (2008). Evolutionary virtual agent at an exhibition. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4820 LNCS, pp. 154–165). https://doi.org/10.1007/978-3-540-78566-8_14
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