Gamification: Preserving Cultural Heritage Through Immersive Scenarios and Second Language Strengthening

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Abstract

This article introduces an immersive scenario based on gamification, seeking to contribute to the preservation of cultural heritage in Colombia by displaying different places, contexts, and their corresponding description; it also allows participants to strengthen a second language mastery through the reading and listening practice. Finally, the possibility of getting information access on massive attractive Colombian touristic places is offered to native English speakers.

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Aldana-Burgos, L. M., Gaona-García, P. A., Restrepo-Rodriguez, A. O., & Montenegro-Marín, C. E. (2022). Gamification: Preserving Cultural Heritage Through Immersive Scenarios and Second Language Strengthening. In Smart Innovation, Systems and Technologies (Vol. 293, pp. 287–297). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-981-19-1040-1_25

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