Comprehensive Calibration and Registration Procedures for Augmented Reality

18Citations
Citations of this article
15Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Augmented Reality - best described as adding computer-generated virtual content to the real environment – needs more adjustments to work properly than immersive virtual environments. To be perceived as an augmentation of reality, the virtual environment has to be properly aligned to the real world. This registration process has to be done at least once for every hardware set-up, but may have to be repeated in part or completely for each user, prop or device to be included both in the real and the virtual world. In this paper, we propose a comprehensive process for registration and calibration tasks necessary to implement correct augmentation. This includes procedures for calibrating projective and head-mounted displays, tracking systems, tracked input devices and props. Our method unifies the necessary tasks of world-to-augmentation alignment, display calibration and registration of tracked and static props in one, interactive set-up process, which can easily be conducted by the untrained user.

Cite

CITATION STYLE

APA

Fuhrmann, A. L., Splechtna, R., & Přikryl, J. (2001). Comprehensive Calibration and Registration Procedures for Augmented Reality. In Proceedings of the 7th EG Workshop on Virtual Environments and 5th Immersive Projection Technology Workshop, EGVE-IPT 2001. The Eurographics Association. https://doi.org/10.1007/978-3-7091-6221-7_22

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free