Game play by humans has always required autonomy and trust. Autonomy because a person chooses to play and takes in-game actions; and trust that the other players adopt a lusory attitude and abide by the rules of the game. The chapter highlights several areas of digital (computer) game design and development that will be revolutionised by the technology of, and framework of Trusted Autonomy: TA game AI that display emotional and other (non-logic) forms of intelligence; TA games that are aware of themselves and of the player, and self-modify to enhance play; TA communities that create a safe, fulfilling, and non-toxic environment; and TA augmented reality games that keep the player and wider community safe during play.
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CITATION STYLE
Barlow, M. (2018). Trusted autonomous game play. In Studies in Systems, Decision and Control (Vol. 117, pp. 125–132). Springer International Publishing. https://doi.org/10.1007/978-3-319-64816-3_7