Action Adventure Game Based for Virtual Faculty Environment

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Abstract

Aim of this game is to promote Faculty of Information and Communication Technology (FTMK) and teach a basic C++ programming using game. FTMK is a faculty at University Teknikal Malaysia Melaka (UTeM) that offer computer science and information technology course. The Savior is an action adventure game that consist of several mission and story that need player to follow. The mission is involving of answer the question and fight the enemy. This game is action adventure where the game is not totally full educational game. It also has some entertainment and action in this game. The objective of this project is to study on action adventure game for educational based game. Next, to design and develop educational based action game that concentrating on promoting FTMK. Finally, to evaluate, debug and then conduct a survey for the corresponding action adventure game. This project has four phases, which is Concepting phase, Per-Production phase and Post Production phase. The expected result is to let people know more about FTMK and more understand C++ programming language.

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APA

Rahim, S. S. (2020). Action Adventure Game Based for Virtual Faculty Environment. International Journal of Innovative Technology and Exploring Engineering, 9(9), 674–679. https://doi.org/10.35940/ijitee.b6413.079920

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