Editing environments which feature animated illustrations of model changes facilitate and simplify the comprehension of dynamic systems. Graphs are well suited for representing static models and systems, and graph transformations are the obvious choice for implementing model changes and dynamic aspects. In previous work, we have devised the Animation Modeling Language (AML) as a modeling approach on a higher level. However, AML-based specification could not yet be translated into an implementation automatically. This paper presents a language extension called AML/GT and outlines how AML/GT models can be translated into graph transformation rules automatically and also provides some implementation details. © 2012 Springer-Verlag.
CITATION STYLE
Strobl, T., & Minas, M. (2012). Generating graph transformation rules from AML/GT state machine diagrams for building animated model editors. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7233 LNCS, pp. 65–80). https://doi.org/10.1007/978-3-642-34176-2_7
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